![How to get to world 4 in super mario bros ds](https://cdn2.cdnme.se/5447227/9-3/8_64e61dfb9606ee7f6adf5896.png)
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Adding difficulty is the fact that the stage time is slightly faster than in the original NES game. Jumping and dashing physics also differ from the original NES, providing a more challenging experience than Super Mario Bros.
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The latter is implemented more smoothly in the X1 version, which features Zelda-style scrolling, where the screen visually slides to the next lock point (with some overlap between screens), whereas the PC-8801 version simply turns black for a moment while loading the next screen. While superficially very similar to the original Super Mario Bros., the game features original new levels and has a screen-by-screen scrolling mechanism. Special, which were both based on the original Mario Bros. Two years prior, Hudson Soft had released Punch Ball Mario Bros. Special was the second Nintendo-licensed follow-up to Super Mario Bros., released around two months after Super Mario Bros.: The Lost Levels. Special (Japanese: スーパーマリオブラザーズ スペシャル, Sūpā Mario Burazāzu Supesharu) is a platform game that was developed by Hudson Soft and released in 1986 for the PC-8801 and Sharp X1 series of Japanese computers, and later for the Samsung SPC-1500 in South Korea. Specialįor alternate box art, see the game's gallery.Ĭaroline Software (South Korea)
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